Track Tonight's Session, Match by Match

Add each match as you finish it and the tracker keeps your running wins, losses and K/D for the session — so when you stop, you can see exactly how the night went.

Session Tracker

Log each match as you finish it and watch the running K/D, win rate and streak move. Stored in your own browser.

Log a match

This session

Matches —
Win / loss —
Win rate —
Session K/D —
Current streak —
Kills per match —
Deaths per match —

Matches logged

No matches logged yet. Add the first one on the left.

    Formula

    K/D      = total kills ÷ total deaths
    win rate = wins ÷ matches × 100
    streak   = consecutive results at the end of the log

    Example: six matches at 4W-2L with 31 kills and 22 deaths is a 1.41 session K/D on a 66.7% win rate.

    A session is a small sample. It tells you how tonight is going, which is useful, and nothing at all about your account, which is the part people over-read.

    //- 01 - HOW IT WORKS

    HOW IT WORKS

    1. Start when you sit down. Open the tracker before your first match of the session. It covers this sitting only — not your season, not your career.
    2. Log every match as it ends. After each game, add the result — win or loss — along with your kills and deaths from the end-of-match scoreboard, while they are still on screen in front of you.
    3. Watch the totals build. The tracker keeps running totals for the session as you go: matches played, wins and losses, and the win rate and K/D those numbers produce, updated every time you add a match.
    Open the tracker before your first match.
    //- 02 - READING YOUR RESULT

    HOW TO READ YOUR RESULT

    • A session is a small sample. One rough night is not a trend and one great night is not a breakthrough — the value is in comparing several sessions, not in judging any single one.
    • Honesty is the whole point. Log the embarrassing matches too. The moment you quietly skip a loss, every total on the page stops meaning anything.
    • The numbers can tell you when to stop. If your K/D and win rate are sliding match after match, the tracker is showing you tilt in plain figures — that is often the best moment to call it a night.
    • Separate your modes. A ranked session and a casual session tell different stories. Track them separately and each one stays readable.
    Reading the night in running totals.
    //- 03 - WHEN TO USE THIS TRACKER

    WHEN TO USE THIS TRACKER

    Open it on ranked nights, when the session actually matters and you want a record rather than a mood. Use it when you are testing something — a new operator pool, a new sensitivity, a different role — because a logged session before the change and a logged session after it is the closest thing a player has to evidence. It suits stack play too: five players sharing one record of the night argue far less about how it went. And use it as a stopping rule you set in advance, such as three straight losses logged and the session ends — the tracker cannot make the decision for you, but it puts the numbers in front of you while the decision is still cheap.

    A stopping rule set in advance.
    //- 04 - A WORKED EXAMPLE

    A WORKED EXAMPLE

    Example (illustrative). Five matches logged as they ended: a win with 7 kills and 4 deaths; a loss with 3 and 5; a win with 6 and 6; a win with 8 and 3; a loss with 4 and 6. The tracker totals them as you go: 3 wins and 2 losses, which is a 60% win rate for the night, and 28 kills against 24 deaths, a session K/D of about 1.17. Read as one small story, that is a good night with two ordinary losses inside it — not a crisis, not a miracle. Written down match by match, it is also a record you can set beside next week’s session and compare fairly, instead of trusting whichever evening your memory kept.

    Five matches, one honest story.
    //- 05 - COMMON MISTAKES

    COMMON MISTAKES

    • Logging at the end of the night. Five scoreboards reconstructed from memory will contain at least one flattering error. Log each match while its scoreboard is still on screen — that is the entire discipline of the tool.
    • Skipping the embarrassing ones. The loss where you went 1 and 7 is precisely the match that keeps the totals honest. Leave it out and the session record becomes a story you told yourself.
    • Blending modes into one session. A casual warm-up folded into a ranked night muddies both. When the mode changes, start a fresh session and keep each record clean.
    • Reading a half-finished session as final. Totals after two matches describe two matches. The tracker only speaks for the session once the session is actually over — judge it then, or not at all.
    Logging from memory at the end of the night.
    //- 06 - GOOD TO KNOW

    GOOD TO KNOW

    The tracker only knows what you tell it. It does not connect to your Ubisoft account, it does not watch your matches, and nothing is recorded automatically in the background — every figure on the page comes from a result you typed in after a match. That keeps it simple and honest, but it also means a forgotten match leaves a gap: your session totals cover the matches you logged, and only those. If keeping a record beyond tonight matters to you, note the final totals down when you finish playing.

    Only what you tell it.
    //- 07 - FREQUENTLY ASKED QUESTIONS

    Straight answers

    Logging Your Matches

    For the totals to mean anything, yes. The tracker can only add up what you give it, so a session with three matches missing is really a record of the matches you chose to remember — fine for fun, useless as a measure.

    Add it when you remember, from the scoreboard or your recent match history if you can still see it. If the details are gone, leave it out rather than guessing — an honest gap is better than invented numbers in the totals.

    You can enter any results you like, but the combined totals will blend two very different kinds of matches. If you want a clean read on either mode, start a fresh session when you switch.

    The result — win or loss — and your kills and deaths from the end-of-match scoreboard, entered while the scoreboard is still in front of you. That timing is the whole discipline of the tool: five scoreboards reconstructed at the end of the night will contain at least one flattering error.

    Neither. It does not connect to your Ubisoft account, does not watch your matches, and records nothing automatically — every figure comes from a result you typed in. If keeping a record beyond tonight matters to you, note the final totals down when you finish playing.

    Making Sense of the Night

    Exactly how this sitting went, in figures instead of feelings: matches played, wins and losses, and the win rate and K/D those numbers produce. That is genuinely useful — as long as you remember a session is a small sample. The value builds when several logged sessions can be set beside each other.

    Because K/D counts your gunfights and the win column counts rounds. Kills that arrive after a round is decided, or fights taken while the objective is lost elsewhere, pad a ratio without moving a result. It is the clearest demonstration in the tool of why the two numbers are read together, never one alone.

    It cannot make the decision, but it can show you the evidence: a K/D and win rate sliding match after match is tilt written in plain figures. Setting the stopping rule in advance — three straight losses logged and the session ends — turns that evidence into a decision while the decision is still cheap.

    Compare like with like: same mode, similar length, and ideally a similar context — ranked night against ranked night. A five-match ranked session and a twelve-match casual one are two different stories. Kept clean, session records are the closest thing a player has to evidence about whether anything is actually improving.

    No. A logged session before a change and one after it is a start, but a single evening on either side can be produced by the lobbies alone. Give the new role, sensitivity or operator pool a run of tracked sessions — the comparison only starts to mean something once ordinary good and bad nights appear on both sides of it.

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