Watch the Items You Want — Buy at Your Price

Save the R6 items you’re hunting, set the most you’d pay for each in Credits, and check the whole list in seconds instead of searching item by item.

Price Watchlist

A notebook, not a price feed. Record what you saw and when, and this does the arithmetic and remembers it.

Add an item

Dated automatically when you add it.

Leave blank to start level with the recorded price.

Fee rate

Used to show what each item would net at today's price.

Watchlist

Items tracked —
Up since you recorded —
Down since you recorded —
Average change —

Tracked items

Nothing tracked yet. Add an item on the left to start.

    Formula

    change   = today − recorded
    change % = change ÷ recorded × 100
    net      = today × (1 − fee%)

    Example: recorded at 8,500, today at 9,200 is +700 (+8.2%). At a 10% fee, selling at 9,200 nets 8,280.

    Every number here originates from you. This tool has no price source and never fetches one — which is exactly why it cannot quietly go stale.

    //- 01 - HOW IT WORKS

    HOW IT WORKS

    A watchlist turns “I’ll grab it if it drops” into an actual plan:
    1. Add an item you want. Any tradable cosmetic you’re waiting on — a specific skin, charm or uniform.
    2. Set your target price. The most you’d happily pay, in Credits. Example: “I’ll buy at 2,500 Credits or below.”
    3. Check the list. Items and targets sit side by side, so one glance shows what deserves a closer look today and what can keep waiting.
    Watching the items you want at your target prices
    //- 02 - TIPS FOR BETTER RESULTS

    TIPS FOR BETTER RESULTS

    • Set targets you’d actually act on. A target you’ll ignore when it’s reached just trains you to ignore the list.
    • Only watch what can trade. Items from the current season aren’t tradable until the next season starts, so check an item’s status before adding it.
    • Refresh your comparisons honestly. The watchlist holds your targets — it isn’t a live feed, so update the figures you compare against when you find newer reference data.
    • Give it time. Watchlists pay off over weeks of patience, not hourly refreshing. A periodic check beats constant checking.
    Checking your watchlist in seconds
    //- 03 - BUILDING A WATCHLIST THAT WORKS

    BUILDING A WATCHLIST THAT WORKS

    A watchlist works when it stays short enough to mean something. Add the items you would genuinely buy — the specific skin for the weapon you actually play, the charm you have wanted for two seasons — and resist padding the list with everything that merely catches your eye. For each entry, set the target at the moment you add it, while your reasoning is fresh: the reference value you have seen, the discount that would make you act, and nothing vaguer than that. It helps to keep a rough priority order in your head, even if the list itself is flat: if two targets are reached in the same week and your Credits only cover one, you want that decision already made. Finally, give the list a rhythm. A check on a schedule you choose — weekly suits most players — turns the watchlist into a habit instead of another tab you refresh when bored. The items are patient. The list works when you are too.
    Pinning the items that matter to your board.
    //- 04 - A WORKED EXAMPLE

    A WORKED EXAMPLE

    Example — the figures here are illustrative. Your watchlist holds three items. A weapon skin whose reference value sits near 3,000 Credits carries your target of 2,500: close enough that a modest dip puts it in reach, so this is your live one. A uniform references near 1,200 with a target of 1,000 — the same shape at smaller stakes. A rare headgear piece references near 5,500, but your target is 4,600, a long way under: that entry is not so much a plan as a standing instruction to yourself that if the unlikely happens, you act without deliberating. Read the list the way the tool lays it out, item beside target, and the weekly check takes seconds: one near, one nearer, one nowhere close. The discipline the example shows is in the targets themselves. Each is a price you would pay the moment it appeared, set from a reference you actually saw — not a fantasy discount. A watchlist full of targets at half the going rate is not ambitious; it is a list you have trained yourself to ignore, which is worse than no list at all.
    A target price, locked in your sights.
    //- 05 - COMMON MISTAKES

    COMMON MISTAKES

    • Never pruning the list. Priorities change: you buy the item another way, lose interest, or stop playing the operator it was for. Stale entries dilute the quick glance the watchlist exists to give you. Remove them without sentiment.
    • Watching items that cannot trade yet. Current-season items are not tradable until the next season begins. They can sit on the list as a note for later, but expecting one to appear for sale now misunderstands the rules.
    • Mistaking the list for live prices. Your targets are your own numbers, saved when you set them. The watchlist holds your plan; it does not report the market, and treating a target as a current price inverts the whole tool.
    A watchlist that watches everything, and nothing.
    //- 06 - GOOD TO KNOW

    GOOD TO KNOW

    Understand what the watchlist can and can’t do. There is no public official price feed for the R6 Marketplace, so this tool cannot quote you a guaranteed current price — it organises the items and target prices you save, using your entries and general reference data. Ubisoft also currently lists the Marketplace as temporarily closed, so right now a watchlist is a plan, not a purchase queue: build your targets now, and you’ll know exactly what you’re waiting for if trading resumes. That honesty is deliberate — a tidy list built on real expectations beats a fake “live” number every time.
    Patience, while the price comes to you.
    //- 07 - FREQUENTLY ASKED QUESTIONS

    Straight answers

    Setting Up Your Watchlist

    Add the item by name and set the most you would happily pay for it, in Credits, at the moment you add it. Setting the target while your reasoning is fresh — the reference value you have seen, the discount that would make you act — is what turns a vague wish into a plan.

    A price you’d pay without regret. Example: if an item’s reference value hovers near 3,000 Credits, a 2,500-Credit target leaves room for the market to come to you. If you would hesitate at your own target when it appeared, the target was set wrong — lower it to the figure you would act on instantly, or remove the item.

    Few enough that one glance still means something. Add the items you would genuinely buy — the specific skin for the weapon you actually play, the charm you have wanted for two seasons — and resist padding the list with everything that merely catches your eye.

    You can add it as a note for later, but not as a live plan. Items from the current season are not tradable until the next season begins, so a current-season entry cannot be bought on the Marketplace yet, however long you wait this season.

    As soon as it stops being a live intention: you bought it another way, you lost interest, or you no longer play the operator it was for. Stale entries dilute the quick glance the watchlist exists to give you, so prune them without sentiment.

    Targets, Prices and Access

    Treat the watchlist as your list, not an alarm clock. It keeps items and targets together for a fast manual check — build the habit of looking in regularly.

    No. There is no public official price feed for the R6 Marketplace, so nothing here is a live quote — the list holds your own items and the targets you saved when you set them. Treating a target as a current price would invert the whole tool.

    Because the two numbers do different jobs. Your target is the ceiling you chose in advance; the price in the Marketplace is whatever sellers are asking when you look, and a buy order fills at the lowest available sale price, not at your maximum. The gap between them is exactly the information the watchlist gives you.

    No. The watchlist is a plan, not a purchase queue — buying happens inside the official Marketplace itself. Ubisoft currently lists the Marketplace as temporarily closed, so right now the list is where you build your targets, ready for if trading resumes.

    Yes. This page runs in any browser — and the Marketplace itself is web-based and tied to your Ubisoft account, so console players trade through a browser too.

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