How R6 Marketplace Works
//- Market status
Is the R6 Marketplace up right now?
Current state
Unverified
Data source
Not connected
When a verified status feed is connected, this section will show a Live badge with the source and timestamp. Until then, the Status Page explains how to get the real answer yourself — and how to tell an outage from an account-level block. .

//- Market mechanics
Order matching, explained.
Sellers Post Asks
A seller lists an item at an asking price they'll accept.
Buyers Post Bids
A buyer sets the maximum price they're willing to pay.
Lowest Eligible Ask
A bid matches the lowest ask at or below the buyer's maximum.
Trade Executes
The item transfers; the sale price is the matched ask.
Fee Deducted
A percentage fee comes off the seller's proceeds.
Buying
Placing a buy order
You commit a maximum price; the system finds the cheapest eligible seller.
- Check the item is tradable and you meet requirements
- Review dated historical prices for a fair maximum
- Set your buy maximum and confirm
- Your order fills at the lowest ask ≤ your maximum
Selling
Listing an item
- Confirm the item is eligible to sell
- Use the break-even tool to set a floor price
- List at your asking price
- On sale, the fee is deducted from your gross
//-Fees
The R6 Marketplace sale fee.
Gross sale
10,000
Fee (example 10%)
−1,000
You keep
9,000
The 10% shown is a placeholder for illustration, not a verified rate. Set the real rate in our calculators and verify the current value in-game before you rely on a result.
//- Requirements
Before you can trade.
Account eligibility
Your account needs 2FA enabled, good standing and enough progression before anything can be traded.
Item tradability
Verify in-game
//- Go deeper
Each mechanic, on its own page
01
Orders & holds
02
The sale fee
03
R6 Credits
The only currency the Marketplace accepts, and why converting a credit price to money is never a straight division.