Bundle vs Marketplace — Which Way to Buy Costs Less?
Bundle vs Marketplace
A bundle is only cheap if you wanted everything in it. This splits the price across the pieces you actually want.
Result
Every route, ranked
Formula
per wanted = bundle price ÷ items you want dead weight = bundle price × (unwanted ÷ total) marketplace = wanted × Marketplace price shop = wanted × shop price
Example: a 5,400 bundle of 5 items where you want 2 costs 2,700 per wanted piece, with 3,240 sitting in items you did not want. At 1,800 each, buying direct is 3,600 — cheaper by 1,800.
Every price here is one you typed. There is no bundle catalogue behind this tool, because contents and pricing rotate regionally.
//- 01 - HOW IT WORKS
HOW IT WORKS
- Enter the bundle’s price from the in-game shop.
- Enter the Marketplace asking prices of the individual items you actually want from that bundle.
- The tool totals the individual items and puts the two routes next to each other, so you can compare like with like.

//- 02 - TIPS FOR BETTER RESULTS
TIPS FOR BETTER RESULTS
- Only count the items you genuinely want. A bundle can look cheap mainly because it includes pieces you would never use.
- Use asking prices you have seen yourself. This tool does not fetch live prices, and there is no official public price feed.
- Example: a bundle at 2,400 Credits versus two wanted items listed at 1,000 and 850 (all illustrative) — the Marketplace route totals 1,850, but it only covers the pieces you listed.
- Think past the purchase too: Marketplace items can generally be resold later (new purchases carry a 15-day resale hold), while items bought outright in bundles are generally not tradable. Check the item card to be sure.

//- 03 - A WORKED EXAMPLE
A WORKED EXAMPLE
Example — every price here is illustrative. A shop bundle costs 3,600 Credits and contains five pieces: a weapon skin, a uniform, a headgear piece, a charm and an attachment skin. You only actually want three of them. On the Marketplace, those three are listed at 900, 1,100 and 700 Credits — a total of 2,700. Enter both routes and the tool shows the Marketplace cheaper by 900 Credits for the pieces you care about; the bundle’s other two pieces are not a saving, they are inventory you never asked for. Now change the situation: you want all five pieces. The remaining two are listed at 800 and 950, taking the Marketplace total to 4,450 — and now the bundle wins by 850, with everything delivered at once. Same bundle, same item prices, opposite answers, decided entirely by which pieces you genuinely want. That is why the tool asks for the items you want rather than the bundle’s full contents: the honest comparison is never “bundle versus everything”, it is “bundle versus your list”. If you are unsure, run it both ways — the two totals together tell you exactly what the unwanted pieces are costing or saving you.

//- 04 - WHAT THE TOTALS LEAVE OUT
WHAT THE TOTALS LEAVE OUT
A side-by-side total is the start of the decision, not the end of it, because three things never appear in the numbers. First, availability: the bundle is there when you decide, while Marketplace pieces exist only if another player has listed them — a cheaper total built on a listing that has already gone is not cheaper, it is imaginary. Second, what happens afterwards: items bought on the Marketplace can generally be resold later, once the 15-day resale hold has passed, while items from a purchased bundle generally cannot be traded at all, so the Marketplace route can return some of its cost one day and the bundle route cannot. Third, certainty: a bundle’s contents are fixed and known, while individual listings vary item by item, and eligibility is set by Ubisoft per item — check the item card before planning a piece-by-piece route around a specific piece. None of this overrides the totals. It explains why two players can run the same comparison, see the same numbers, and honestly choose differently.

//- 05 - COMMON MISTAKES
COMMON MISTAKES
- Counting pieces you would never use. Valuing a bundle by everything inside it flatters the bundle. A piece you will never equip is worth nothing to you, whatever the bundle’s contents list says.
- Comparing against one item. A bundle priced against its single most expensive piece always looks like a bargain. Compare against your full wanted list, priced piece by piece.
- Assuming every piece is listed. Some bundle items may not be tradable, or may simply have no listings at the moment. A route you cannot actually complete is not a route.
- Using prices you half-remember. The tool adds up what you type. Check the real listings as you enter them — a comparison built on stale or guessed prices produces a confident answer to the wrong question.

//- 06 - GOOD TO KNOW
GOOD TO KNOW
Marketplace prices move with supply and demand, and Ubisoft currently lists the Marketplace as temporarily closed, with no reopening date announced. Treat any comparison here as planning based on the prices you enter — and re-check the real prices on the official Marketplace before you rely on the result.

//- 07 - FREQUENTLY ASKED QUESTIONS
STRAIGHT ANSWERS
Using the Comparison
Where do the prices in this tool come from?
From you. The tool adds up the figures you type in; it does not pull live prices from the Marketplace or from the shop. Your entries are the data, so the tool is exactly as accurate as the figures you feed it.
Is the cheaper total always the better choice?
Not always. A bundle may include extra items you value, and Marketplace items are generally resellable later while bundle items generally are not. The total is a starting point, not the whole decision. Run the comparison with the pieces you genuinely want, then let the things the totals leave out — availability, tradability, certainty — break any tie.
Should I enter every item in the bundle, or only the ones I want?
Only the ones you genuinely want. The honest comparison is the bundle’s price against your list, priced piece by piece — valuing the bundle by everything inside it flatters the bundle, because a piece you would never equip is worth nothing to you. If you are undecided about a piece, run the comparison both ways and see what including it changes.
What if one of the items I want has no listing right now?
Then the Marketplace route cannot be completed today, whatever the totals say. Leave that piece out and the comparison is no longer like for like; include a guessed price and the total is built on air. The practical answer is to price the pieces you can, note the missing one, and re-run the comparison when it is actually listed.
Does the Marketplace total include the 10% seller fee?
No — and for a buyer, it should not. The fee is paid by sellers out of their proceeds; as a buyer you pay the asking price, with nothing added on top. The fee only becomes your concern later, if you decide to resell something you bought — at which point it comes out of your sale, like any other seller’s.
Bundles, Items & Tradability
Can I always buy a bundle's items individually on the Marketplace?
Only if another player lists them and the item is eligible for trading. Eligibility is set by Ubisoft, item by item, so check before you plan around it.
Can I resell items I buy on the Marketplace later?
Generally, yes — Marketplace items can usually be listed again once they are yours. The timing rule is the catch: a purchased item carries a 15-day resale hold before it can be relisted, so nothing you buy can be flipped instantly. Check the item’s card for its trading status before relying on a later resale.
Can I resell items from a bundle I bought in the shop?
Generally, no. Items bought outright as part of a bundle are generally not eligible for trading — that is one of the real differences between the two routes in this comparison. It is a rule of thumb rather than an absolute, because Ubisoft sets eligibility item by item, so the item card is always the final word.
Are the current season's items available to buy individually?
Not yet. Under Ubisoft’s rules, items from the current season become tradable in the following season — so a piece from the newest season will not be listed by anyone, however much you would pay for it. If the piece you want is current-season, the bundle or shop route may be your only option for now.
The Marketplace is closed at the moment. Is this comparison still worth running?
Yes, as planning. Ubisoft currently lists the Marketplace as temporarily closed, with no reopening date announced, so no piece-by-piece route can be completed today. Run the comparison with prices you have seen to understand which route suits you, then re-check the real prices before relying on the result when trading returns.
//- 08 - RELATED TOOLS
KEEP GOING
- Credits → USD — what the Credits in each route cost to buy
- Fee Calculator — what you would keep if you resold a Marketplace item later
- Can I Sell This? — which items can actually be traded, and which cannot